As mentioned in the last update, with the main props and characters ready for action, the first animation tests took place this week. We can not wait to share the results with you, but you will have to be patient for little while longer.
The week started out strong when Andreas Husballe visited a local kindergarten in order to test The Forest Beyond on the projects target audience. He returned with a much clearer picture of the universe´s current strengths and limitations.
The children responded very well to the visuals, but it turns out that alteration to the games difficulty level will be necessary. The target audience were capable of a lot more than first anticipated, which of course will open up for even more possibilities for the game.
Today The Noisy Neighbors presented the project at the monthly common breakfast at Arsenalet, giving other creative developers the chance to ask questions and come with feedback.
With this new knowledge The Forest Beyond will keep moving forward, expanding on the universe, adding more characters and work it´s way around to the first animation cycles. Stay tuned if you want to learn more, as we are more than happy to share the details about this game production.
Welcome to the workshop! Here between all the cardboard and glue, the Noisy Neighbors team are working away to make all props and characters for their new game “The Forest Beyond.” With all this cardboard lying around, it is probably a good time to remind everyone that this will in fact be a digital game at some point
It’s a real joy to see the first characters starting to shape, and it will be even better when Christophe begins the process of animating them with stop-motion.
In this digital age it is really refreshing to see this physical approach to what is essentially a digital production. Stay tuned, I will bring you more updates already tomorrow.
What you are currently watching is the development blog for a new game project which is titled “The Forest Beyond.”
The Forest Beyond is a children´s game that uses classical stop-motion techniques to make it´s animation, meaning that the entire universe is handcrafted. The result is a product with a very refreshing look and feel, something you rarely see in the gaming industry.
The project is being developed by the dynamic duo Noisy Neighbors which consists of the super talented character designer Andreas Husballe and award winning stop-motion animator Christophe Peladan.
The game will be developed for iOS and Google Play, and as you can probably tell, will mostly be targeted towards a young audience. The game will delve into themes like exploration, curiosity and emotions, which will inspire some very imaginative visuals and characters.
On this blog you will be able to follow the development of this project. We will aim to bring you daily updates about everything from the crafting of the physical characters and props, all the way up to the more digital aspects.
So for any lover of handcrafted props, good design, games and classic stop-motion animation, stick around, because you are in for a treat.